octubre
15
Datos Técnicos
Legend of Grimrock 2 (PC-GAME)
Plataforma: PC | ISO | 1.10 GB (756 MB) | Medicina Incl. | Idioma: Inglés | Desarrollador: Almost Human Games | Distribuidor: Almost Human Games | Género: Rol, Acción RPG (Fantasía) | Jugadores: 1 | Lanzamiento: 15 de octubre de 2014 | Pegi: +16 | NFO
Descripción
Esta segunda parte nos sacará de las oscuridades de la prisión para llevarnos a la Isla de Nex, un lugar recóndito en el que viajaremos por frondosos bosques o ciénagas venenosas, entre muchos otros sitios. En Almost Human tienen claro que quieren mejorar su ópera prima y aseguran que tendremos muchos más puzles que resolver, más trampas que sortear y que los enemigos serán mucho más inteligentes tomando ventajas al atacarnos en grupo o llamar a otros para que embosquen a nuestros personajes. También tendremos un sistema de magias mejorado, algo que el anterior necesitaba urgentemente.

Requerimientos del Sistema
MINIMUM:
  • OS: Windows XP
  • Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
  • Memory: 2 GB RAM
  • Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
  • DirectX: Version 9.0c
  • Hard Drive: 2 GB available space

RECOMMENDED:

  • OS: Windows 7
  • Processor: Quad Core 2.66 Ghz Intel or 3.2 GHz AMD
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 660 Ti or AMD Radeon 6850 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
  • DirectX: Version 9.0c
  • Hard Drive: 2 GB available space
Captura
    
Trailer
Enlaces
Legend.of.Grimrock.2-CODEX
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Legend.of.Grimrock.2.Update.v2.1.13-CODEX: Download

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[E.MAGNETICO] Legend.of.Grimrock.2-CODEX

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6
@nose 15/10/2014 12:21:45 #1

ole :D , estaba esperandolo ^^ ,gracias jimmy

@WaKeMaTTa 15/10/2014 14:23:05 #2

Antes de comprarlo quería probarlo, gracias equipo IV.

@Gonza 15/10/2014 16:28:49 #3

Lost!? jejeje gracias por el aporte! sos un genio!

@roolandoo 21/10/2014 11:47:35 #4

Vaya pedazo de juego. Esta genial, bastante mejor que el primero.

@jimmy_criptoy 23/10/2014 18:52:44 #5

:arrow: Legend.of.Grimrock.2.Update.v2.1.13-CODEX
Update 2.1.13:

– fixed typo in a potion description
– improved precision of dual wielding damage calculations
– zarchtons no longer drop harpoons (this was not intended behavior)
– added missing embalmer’s pants to the game
– fixed jeweled scepter’s 3D model to fit inside chests
– fixed errors and clarified attribute tooltips
– clarified battle mage description (a magical staff is needed to get the +10 bonus to resistance or protection)
– changed resistance bonuses: strength now affects resist fire, dexterity affects resist shock, vitality affects resist poison and willpower affects resist cold
– added hit sound to pushable blocks (does not apply to old save games)
– optimized opening of automap
– fixed “odd behavior of certain rock piles” when throwing items at them
– renamed trait: Weapon Specialization -> Martial Training
– tweaked stun effect to be less subtle
– tweaked chest map icon so that an exclamation mark icon on top of a chest is more visible
– improved precision of boss fight progress bar
– nerfed poison cloud’s poison effect
– bug fix: items can’t be thrown from mouse cursor when standing in front of a open secret door
– bug fix: a spell that was cut from the game during development can be cast by fiddling with the rune panel
– bug fix: loading certain save games can sometimes crash with “could not resolve monster group member with id XXXXX” error
– bug fix: buckler’s evasion bonus does not work (does not apply to old save games)
– bug fix: knight’s shield bonus does not work
– bug fix: max epic items statistics is wrong (should be 17, not 16)
– bug fix: viper roots can spawn under water and die immediately
– bug fix: healing potion effect is played on the wrong portrait if party formation is changed
– bug fix: fireburst and similar spells can be cast inside pushable blocks (does not apply to old save games)
– bug fix: automap is not updated when falling down a level
– bug fix: game crashes when alt-tabbing during loading screen
– bug fix: item auto pickup logic does not take elevations into account (causes problems at the Skyway puzzle)
– bug fix: some map graphics are not shown on the automap after loading a save game
– bug fix: loading certain save games can sometimes crash with “inflate failed – ran out of available bytes” error
– bug fix: moving monster leave behind invisible blockers (very rarely) when the party is asleep
– bug fix: sleep darts put monsters to sleep even if the attack misses
– bug fix: armor set is considered to be equipped when shield is in inactive quick slot
– bug fix: monsters can fall down from ledges when they are leap attacking and party is standing on ladders
– bug fix: thrown items collide with marble statues behind the party when throwing items at the Shipwreck Beach
– bug fix: venom edge icon has a black smudge
– bug fix: rope can be used to climb down to a pit which has a teleporter over it
– bug fix: spell casting panel and potion crafting panels stay open when champion’s hand is injured
– bug fix: if the healing crystal is on a platform, the healing crystal is not shown on the map
– bug fix: player can climb ladders while overloaded

@sudnass 03/10/2015 08:18:36 #6

GRACIAS X EL APORTE!

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